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Guide Origin: Official | ArcKit Version: [VERSION]

/arckit:wardley.gameplay analyzes strategic plays from 60+ gameplay patterns.


When to Use

Run this command after creating a Wardley Map to identify strategic plays available to your organization. Gameplay analysis examines your map and recommends actions based on component positions, movements, and the competitive landscape. Best combined with climate assessment (/arckit:wardley.climate) for a complete strategic picture.


Inputs

Artefact Purpose
Wardley Map (ARC-<id>-WARD-*.md) Mandatory -- Map to analyze for strategic plays
Climate assessment (ARC-<id>-WCLM-*.md) Recommended -- External forces affecting gameplay choices
Doctrine assessment (ARC-<id>-WDOC-*.md) Recommended -- Organizational readiness for each play

Command

/arckit:wardley.gameplay Analyze gameplay for <initiative>

Output: projects/<id>/wardley-maps/ARC-<id>-WGAM-<NNN>-v1.0.md (uses multi-instance numbering)


Gameplay Structure

Section Contents
Map Context Summary of the Wardley Map being analyzed
Applicable Plays Strategic plays identified from component positions
Play-Position Matrix Which plays apply to which components
Alignment Classification D&D alignment for each play (Lawful/Neutral/Chaotic)
Recommended Actions Prioritized list of strategic actions
Risk Assessment Risks and counter-plays for each recommendation

Key Concepts

11 Gameplay Categories

Category Focus
User Perception Shaping how users see value
Accelerators Speeding evolution of components
De-accelerators Slowing evolution to protect advantage
Market Creating or reshaping markets
Defensive Protecting current position
Attacking Disrupting competitors
Ecosystem Building or leveraging ecosystems
Positional Exploiting map position
Poison Undermining competitor strategies
Military Direct competitive confrontation
Political Influencing rules and standards

60+ Plays

Examples include open source (accelerator), create a constraint (de-accelerator), tower and moat (defensive), two-factor markets (ecosystem), and standards game (political). Each play has specific applicability based on component evolution stage and visibility.

D&D Alignment Classification

Plays are classified on two axes:

Axis Options
Lawful / Neutral / Chaotic How the play relates to established norms
Good / Neutral / Evil The ethical dimension of the play

This classification helps organizations choose plays that align with their values and governance requirements.

Play-Position Matrix

The matrix maps each play to the evolution stages where it is most effective:

Evolution Stage Example Plays
Genesis Experimentation, talent raid, first mover
Custom Sensing engines, co-creation
Product Industrialisation plays, ecosystem building
Commodity Standards game, utility plays, commoditisation

Workflow

Phase Key Activities ArcKit Commands
Mapping Create Wardley Map /arckit:wardley
Climate Assess external forces /arckit:wardley.climate
Gameplay Identify strategic plays /arckit:wardley.gameplay
Strategy Synthesise into strategy /arckit:strategy, /arckit:roadmap

Review Checklist

  • Wardley Map is current and validated.
  • All applicable plays identified for each component.
  • D&D alignment classification is consistent.
  • Risks and counter-plays documented for each recommendation.
  • Play-position matrix is populated.
  • Recommendations are prioritized by impact and feasibility.
  • Organizational readiness considered (doctrine assessment).

Tips

  1. Map first, play second -- Never select gameplay without a current Wardley Map.
  2. Combine with climate -- Climate patterns constrain which plays are viable. Assess climate first.
  3. Check doctrine readiness -- Some plays require organizational maturity. A Phase I organization cannot execute Phase III plays.
  4. Consider ethics -- The D&D alignment classification is not decorative. Choose plays consistent with your governance.
  5. Revisit after map changes -- When components move or the landscape shifts, gameplay analysis must be refreshed.